Summary
Ghost of Tsushimafeatures plenty of projectile weapons to aid Jin Sakai in hisliberation of Tsushimafrom the Mongol invaders that ravished his home and put his honor to the test. The best-ranged weapons inGhost of Tsushimawill give players plenty of power, whereas the worst will seem ineffective against the masses.
Every weapon has its advantages, and players can master them all if they know what they are in for. WithGhost of Tsushimafeaturing 12 ranged weapons, there are some thatdeserve more attention than others, but each of them still serves a solid purpose.

13Wind Chime
A Small Bell That Creates An Enticing Sound When Thrown
The Wind Chime is nothing special to those who seek a higher form of combat, but it is a weapon that harbors an artistry to its use. The Wind Chime cannot be used to damage enemies, but it can be used to provide them with a new path in stealth since when thrown, an enemy will investigate the sound of the Wind Chime and move position.
It’s a good weapon to have for stealth segments, as players can manipulate their enemies into entering compromised and vulnerable spots so Jin can attack in the shadows. Yet, if players are caught, they are otherwise useless, and a patient item even in stealth.

12Firecracker
Thrown Mongolian Firecracker That Can Attract Several Foes
The Firecracker acts a lot like the Wind Chime, except its loudness can attract more than just one curiously spooked guard. The Firecracker is a very situational weapon, and players should only throw it if they want to amass an audiencefor their killing spree.
The best way to use the Firecracker is probably to throw it, gather an audience of enemies, and then throw an explosive bomb to eliminate them. Or, gather a sizable crowd just to add challenge to the death spree. Either way, the Firecracker is too loud to be used for stealth.

11Flaming Arrow
Ignites Enemies, Cloth, and Dry Grass
A weapon of truly destructive power, the Flaming Arrow can set many things ablaze to the point where potentially too much damage and chaos has been caused. The fact that the Flaming Arrow ignites things on fire, surrounding the area with destructive flame, means that players could get themselves caught in a wildfire that isunpredictable and untamed.
Players might be able to set enemies on fire, but some might stop, drop, and roll, preventing them from a fiery death. The only real advantage this arrow has is the use of distraction and separating the hordes, and its quick rate of fire from the Half Bow.

10Heavy Arrow
Pierces Helmets and Can Knock Enemies Backward
If players need a weapon that will truly punch through all, then the Longbow’s Heavy Arrow might just do the trick. With this weapon in hand, and the Heavy Arrow at the ready, players can easily pierce enemy armor to the point where it might send them flying backward, causing even more damage, especially if they are shot off a cliffside.
The Heavy Arrow does suffer from the fact it’s fired by the heavy Longbow, but during stealth, firing this at those who block their crushable skulls with a helmet will cause them to die, easily taking care of those annoying enemies that prepare for the worst.

9Explosive Arrow
Explodes Moments After Impact, Igniting Bystanders
Used by the Longbow, the Explosive Arrow is surprisingly mediocre, due to its fairly low arrow capacity, and the modest explosion caused by firing it. Whilst players can deal some deadly damage, the Longbow is rather heavy and slow to fire, so players aren’t going to be able to pull this one off effectively in the middle of battle.
It’s also not that great in stealth, as it’s highly alerting due to the damage and sound, meaning stealth players will likely be caught when just one arrow is fired. Either way, if there is a crowd of enemies, feel free to shoot one with an explosive arrow and watch the damage rise.

8Smoke Bomb
Unleashes A Dense Cloud Of Smoke At Your Feet, Causing Enemies To Lose Sight Of You
Mainly used as a backup for when stealth goes wrong, the Smoke Bomb will allow players to throw a cloud of smoke at their feet, ensuring enemies are confused and blinded for a moment as Jin either retreats or regains ground above, hiding from his foes so he can pick them off one by one.
The Smoke Bomb is really only a reserve weapon to be used when there are too many overwhelming enemies, and players need to catch their breath and assess the situation from a hiding spot, but it’s always good to have the option to head back into stealth rather than a checkpoint restart.

7Black Powder Bomb
Thrown Explosives That Deal Damage Across A Large Area
If players are looking for some bang for their buck, then the Black Powder Bomb is quite useful. This device is an explosive, and when players throw it, they won’t have to wait for long until it explodes, damaging anyone who is within the area.
The range of the explosive is pretty good, and those within are going to be dealt a harsh amount of damage, which could even be fatal depending on the enemy type. However, enemies might avoid it entirely due to its fuse time, and it shouldn’t be thrown directly close to players.

6Poison Dart
Passes Through Armor and Poisons Enemies
A powerfully dark weapon used by the Blowgun, players can shoot this out to anyone, armored or not, to poison them. The dart is amuch more subtle weapon, but equally as powerful, and those shot with it will see a fate worse than death as they struggle to stand, taking their last breaths witnessed by friends who only grow in terror.
The Poison Dart hurts those unsuspecting, and Jin will remain undetected with its use. Some guards may even become terrified, and run away at the sight of someone poisoned, fearing a similar fate that will not be avoidable when it comes to the Ghost.

5Hallucination Dart
Sends Enemies Into A Violent Rage Where They Attack Friend And Foe Alike
Used by the Blowgun, the Hallucination Dart is a great choice for those who like hiding in the shadows, waiting for the perfect opportunity to attack. With the Hallucination Dart, players can shoot it at any enemy of their desire to turn them violent and confused, allowing them to use their rage on their own allies, dwindling their numbers greatly.
Players should always aim to shoot this dart at the biggest and worst enemy in the field so that they can take out plenty of enemies before they themselves are killed, thinning the herd of enemies that Jin himself needs to fight.