Naughty Dog's Neil Druckmann Says There is 'No One Solution' to Crunch
Crunch-time is practically the industry standard in game development. It’s a problem that doesn’t seem to go away, no matter how much attention it gets. Last year reports emerged thatNaughty Dog’sThe Last of Us 2saw an intense crunch period despite its delayed release. Naughty Dog’s co-president Neil Druckmann commented on the issues during one recent interview. However, he acknledged the problem but rejected the notion of a simple solution. RELATED:Naughty Dog Job Listing Hints at The Last of Us 2 Standalone Multiplayer Release...