Summary
Early on, beforeWarioWare: Move Ithit shelves, many fans were excited and amused at one particular microgame throwback. It was revealed through trailers and social media posts that fans could look forward to one section of the game putting players back on Princess Peach’s Secret Slide fromSuper Mario 64with motion controls. Now that the game has arrived, fans know that they have three versions ofSM64’s slides to play through inWarioWare: Move Itthat see them controlling their descent in the same way Mario does with their arms.
As great as it is that fans have to deal with the slides from whatWarioWare: Move Itclaims isSuper Mario 64 DS, there’s one more microgame that serves as a much more hilarious throwback to the Nintendo 64 era in 9-Volt’s stage. Even though one ofWarioWare Move It’s Form Stone poses sees players taking the form of a bird, players likely won’t expect what the game will ask of them inThe Legend of Zelda: Ocarina of Time 3D’s microgame, as fans will be told “don’t get caught” by Link as they run around as a Cucco.

WarioWare: Move It Finally Puts Players in the Shoes of Zelda’s Most Famous Bird
How the Cuccos Became So Iconic Among Legend of Zelda Fans
Cuccos are one of the more well-known creatures inThe Legend of Zelda, and it isn’t because of their chicken charm. While players can pick up the little critters and carry them to where they need to go for rewards, they could also be attacked like many other creatures in the game. While it may be easy to assume that the Cuccos could drop useful items or just be punching bags for the players, the chickens actually have a bold way of defending themselves in that if they’re attacked too much, they’ll gang up on Link and deal damage, which adds a bit of careful risk to quests likeTears of the Kingdom’s Feathered Fugitive Cucco quest.
The Cuccos can be attacked inThe Legend of Zelda: Breath of the WildandTears of the Kingdomto get eggs to cook, but they’ll still strike back against Link if it persists for too long. These defensive birds have become so iconic that they can attack enemies inSuper Smash Bros.games when thrown, with it backfiring if the player attacks the chicken themselves by mistake.
After years of this abuse in many Zelda games,WarioWare: Move Itflips the scriptand asks players to play as a Cucco, maneuvering through obstacles to avoid being attacked by Link himself. As the mini-games players discover are randomized at first, they will likely have no idea what they’re getting into before they’re thrown into the world ofOcarina of Timeand told to avoid Link at all costs. If players lose, they’ll be picked up and held atop Link’s head.
Considering how manyWarioWarefans are general Nintendo fans, running into the mini-game as players are in the “Ba-Kaw” pose is sure to get a few laughs at parties, which is part ofWarioWare: Move It’s charm. While the microgame in itself is rather hilarious, it might have been even funnier if the mini-game dealt with the Cuccos getting revenge on Link instead, but just allowing players to be one of the violent chickens for a few seconds is still fun in itself.
ForZeldafans who might not have taken the plunge into aWarioWaregame before, thismicrogame is relatively tame compared toWarioWare’s usual selection. Other games see players ringing bells for Wario cherubs, building a snowman with their butt, and dropping the Joy-con controller to help a prince swing into the arms of his princess. The Wario-led series has always been known for having zany ideas, andWarioWare: Move Itis no exception.